Pixels Snow 2010
Generative and interactive virtual-reality installation
Acte 3, Biennial of contemporary art in Vallees de Thones, Le Grand Bornand, France
3 videoprojectors, 1 PC, 1 infrared sensor
Software: Cyrille Henry
Technical production: Voxels Productions
Pixels Snow is a generative and interactive virtual-reality installation referring to the world of the snow crystals. The work Pixels Snow leans on a generative principle that creates snowflakes endlessly. Giant ice Crystals appear uncertainly, bloom and disappear. Their shapes, pushed to the extreme of geometric forms, present infinity of variations. The snowflakes react to the human presence. Depending on their move, they turn around themselves, engrossing the visitor into a magical world of light.