Pixels Snow

Pixels Snow 2010

Pixels Snow 2010

Generative and interactive virtual-reality installation

Acte 3, Biennial of contemporary art in Vallees de Thones, Le Grand Bornand, France

Technical element:

3 videoprojectors, 1 PC, 1 infrared sensor

Sizes: 75.5 x 11.5 ft

Software: Cyrille Henry

Technical production: Voxels Productions

Pixels Snow is a generative and interactive virtual-reality installation referring to the world of the snow crystals. The work Pixels Snow leans on a generative principle that creates snowflakes endlessly. Giant ice Crystals appear uncertainly, bloom and disappear. Their shapes, pushed to the extreme of geometric forms, present infinity of variations. The snowflakes react to the human presence. Depending on their move, they turn around themselves, engrossing the visitor into a magical world of light.